Rebel galaxy cheats cheat engine2/7/2024 I like to queue up a batch of 4 or 5 high credit missions (I normally use a Merchants' Guild in a Lv5 or Lv6 system), do the missions one after the other and reap the benefits. ![]() Missions replenish automatically at stations when you exit. The Radovich is a great ship to use for this. I have a Mk.3 engine and Mk.3 null grav booster and can run away fairly easy. Don't even try to fight these guys early on. If you get dropped out of warp by pirates you will need them to run away. Stuff like greel whiskey, meteor diamonds, designer clothes, etc.ĭo make sure to have a good engine and a null grav booster. In one of the extreme difficulty systems in my game on average I get about 20k to 30k credits from a container plus a bunch of rare commodities. Just point your ship towards one, drop out near it, and pulse. While at warp you can see nebula and junk fields in the distance as clouds. If there are cargo containers in the nebula or junk field they will show up as purple diamonds. Press E to drop out of warp close to one and then press F to do a pulse. Go to one of the hardest difficulty systems (they are rated mild, normal, hard, extreme) and just fly around looking for nebula and junk fields. "You don't have to do missions to make money. ![]() "What could be more gratifying then spending your hard earned, cold hard cash on a dreadnought. If you cheat yourself money and buy a bunch of ships what are you going to do? Sit in them and look at them? Because otherwise you'll be using those ships to do those missions." The whole point of saving up to get ships is so you can use them to do those missions. What you're talking about is the entire core mechanic of the game. It's a shame that if someone asks for help everyone gets butthurt and starts going full ♥♥♥♥♥♥ spouting ♥♥♥♥ like "If you find "griniding missions" to make money is too repetitive and boring, this is not the game for you." Killing Annihilators and Gargantuas takes some time but it's not terribly risky. play pretty aggressively in a Very High risk mission in Mk 6 space without taking any damage to the hull plating. ![]() Sturville is still manueverable and tough enough that it's still quite doable to e.g. Switching to a Blackgate would mean even more credits to take advantage of all the turret slots as compensation for being a gigantic slow ship. There's not a huge value for me in switching up to a Minotaur until then, and I need to do more mercenary missions for that anyway. Getting the "deflected explosions recharge my shields lol" component was also pricey. I've only replaced two of four Particle Beam Mk 5 w/ Mk 6s so far (one turret has a Viridian laser Mk 5, unlikely to swap that out for anything but a Mk 6 if I ever find one), and those are expensive (roughly 3.1M each w/ the trade-in, IIRC ~4.6M ea if it were an empty turret slot). Went pretty quickly through Mastodon, Icarus and Tennhausen, but been sticking with the Sturville for a while. Nobody's being unfair, I was just replying to your opinion with one of mine :) no worries here.ĭoes anybody else stick with the same ship for ages? I've got one of those little frigates, the one with 7 turrets but 3 sets of broadsides. Escalation.CT HF 0.5.3 (9.Mcqueen の投稿を引用:Who's not being fair? He stated his opinion. Escalation.CT HF 0.5.4 (no regional pointers and hotkeys) (6.17 KiB) Downloaded 83 times Rebel Inc. Escalation.CT Update 0.5.5 (with hotkeys) (7.33 KiB) Downloaded 86 times Rebel Inc. Escalation.CT Update 0.5.6 (with hotkeys) (8.6 KiB) Downloaded 86 times Rebel Inc. Escalation.CT Update 0.5.7 (8.57 KiB) Downloaded 87 times Rebel Inc. Escalation.CT Update 0.5.8 and Update 0.6.0 (9.49 KiB) Downloaded 146 times Rebel Inc. Escalation.CT The Campaign Update (10.61 KiB) Downloaded 713 times Rebel Inc. Activate the trainer options by checking boxes or setting values from 0 to 1.Click the PC icon in Cheat Engine in order to select the game process.This will make your national army super strong.į6: Fill the area with my bots: adds up to 100000 of your bots (supporters) in the selected region.į7: Love me or perish: Kill all neutrals and hostiles in the selected region. It will still accumulate through time if the cap is not 0.į5: And they shall know no fear: Turn your national army into super soldiers. What this does is setting the actual corruption value to 0. What this does is it sets the corruption risk (max corruption) to 0 and freezes it there.į4: Run over corrupt officials with a tank: eliminate corruption, temporarily. Straight forward.į3: Eliminate bureaucracy(toggleable): no corruption, ever. ![]() You have to select a region to populate these pointers.į2: Show me the money: adds 100000 to the treasury. Regional Pointers for: support population, neutral population and hostile population.
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